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Long war meld mission complete
Long war meld mission complete













long war meld mission complete

My best advise is go for the canisters on most missions. If you take their UFO's down and beat them in every mission the meld will eventually go down to 3 per canister until they get more resources at the start of the next month. Note that shooting down UFOs makes aliens lose ressources, but don ' t get stubborn, the airgame can be tricky if you don't master longwar yet. The amount of meld you get in a canister is relative to the amount of resources aliens have. "You also don't know what is going on in the other continents (you don't have satellites there) And if i'm not mistaken, by the end of the first month, one country will automatically leave the xcom project, giving the aliens a base in that country, which boosts their resources significantly."ĭefinitely yes.The main source of ressources for aliens is missions done on other continents as well as having multiple bases(each base gives ressources)īut don 't be too upset about not really controlling alien ressources in your first runs, just do your best. "Also, aliens get resource even if you win the mission, but they obviously get less amount of resource if you win (especially without casualties)"ĭoesn t really work that way but yes, aliens get ressources at the begining of the month wether or not you win missions, furthermore, abandoning soldier corpses and evacuating does give a small amount of extra ressource to aliens per soldier left behind. I don't believe that's true, but if you can find your source, i ll be happy to change my mind. "I've read somewhere that if you don't get the meld canisters in missions, the aliens actually benefit from that somehow (like they get more resources on that mission if you failed to get the meld) I'm not sure about this, but now that i think about how my campaign went, it makes a lot of sense." "When the aliens are starving for resources, you will start to see relatively weak aliens on missions, and very low amount of meld available. So if the numbers are getting high, is because the aliens have a lot of resources, and you should expect missions to start get even harder." "Well, from what i understand, the amount of meld you get, depends on how much resources the aliens have.

long war meld mission complete

You also don't know what is going on in the other continents (you don't have satellites there) And if i'm not mistaken, by the end of the first month, one country will automatically leave the xcom project, giving the aliens a base in that country, which boosts their resources significantly. I've read somewhere that if you don't get the meld canisters in missions, the aliens actually benefit from that somehow (like they get more resources on that mission if you failed to get the meld) I'm not sure about this, but now that i think about how my campaign went, it makes a lot of sense.Īlso, aliens get resource even if you win the mission, but they obviously get less amount of resource if you win (especially without casualties). When the aliens are starving for resources, you will start to see relatively weak aliens on missions, and very low amount of meld available. So if the numbers are getting high, is because the aliens have a lot of resources, and you should expect missions to start get even harder. Well, from what i understand, the amount of meld you get, depends on how much resources the aliens have.















Long war meld mission complete